imhidingshh
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Post by imhidingshh on Feb 27, 2016 13:37:10 GMT
Ok, so I would like to keep this thread as way for all of us to hopefully come up with solutions to things that you/we think are wrong with the game at the moment. Please try not to rant (yeah I know, I'm telling others not to rant) and let's keep it nice and friendly. If you could list things with a number that would be good so people can just quote you and use the number as a reference instead of having to say what you've typed again.
Thanks.
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imhidingshh
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Date registered: Feb 13, 2016 18:37:24 GMT
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Post by imhidingshh on Feb 27, 2016 13:54:26 GMT
Ok, hope it's not too long.
In game, 1) Firstly I think 5 man platoons break MM in its current form but I don't think reducing them is an option as far as WG are concerned. What about having it so if you're in a 5 man platoon it puts them in a +1/-1 MM system? That way we won't have to put up with one team having a 5 man top tier and the other having a 5 man bottom platoon, sure you may have to wait a bit longer but hopefully the battle will be a bit fairer. And i don't know about you lot, but I prefer a challenge than a white wash when I play WoT.
2) Next on my list is Arty. Personally I don't play it as I don't like it in its current form, just yesterday Asmo hit me in my T30 for 1580 with an AP round from his M53/55. I was watching Circon last night and he thinks that capping Arty at tier 7 would help the game overall, and I actually think that could be a good idea. Firstly the demon in the room wouldn't exist but Sparticus would still have his Bert, maybe even have them like Light tanks and cap them to tier 8? I also think I'd tweak the alpha down a bit so other classes don't have their games ruined even by a miss, I know others will say that's what Arty is supposed to do but at the end of the day the games about fun for all, not just one class (don't worry, TD's are next). Obviously because of the alpha reduction the other stats would be changed too so maybe give them a slight aim time reduction and accuracy buff? But that would all depend on what alpha changes there are.
3) OK, now TD's. Not all are on my naughty list but I do think they all should be reliant on others to spot, mainly light tanks, so I'd reduce the view ranges on some TD's and maybe increase the view range on the light tanks (?). I'd also reduce the alpha on the tier 10's so it's in line with the PC.
That's all I'll do for now but there are a couple more things on my list that I'll add later.
Thanks for reading, and be gentle if I'm talking bollocks.
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Post by Cap'nKaitoGhost on Feb 27, 2016 14:23:52 GMT
The general PC nerfs for Tier X TDs would go a long way.
I also think a cap of 5 TDs and 3 arty per team would also go a long way.
I don't like the idea of capping arty to Tier 7. It means that Tier X never sees arty, and that makes dealing with hull down Easymode3s a bit more difficult. Making the cap at 8 makes more sense.
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imhidingshh
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Date registered: Feb 13, 2016 18:37:24 GMT
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Post by imhidingshh on Feb 27, 2016 14:50:44 GMT
The general PC nerfs for Tier X TDs would go a long way. I also think a cap of 5 TDs and 3 arty per team would also go a long way. I don't like the idea of capping arty to Tier 7. It means that Tier X never sees arty, and that makes dealing with hull down Easymode3s a bit more difficult. Making the cap at 8 makes more sense. Don't tier 7 Arty's see tier 10? I've not played Arty in over a year and my highest was tier 5.
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Pit Friend
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Date registered: Feb 13, 2016 23:13:42 GMT
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Post by Pit Friend on Feb 27, 2016 15:22:40 GMT
The general PC nerfs for Tier X TDs would go a long way. I also think a cap of 5 TDs and 3 arty per team would also go a long way. I don't like the idea of capping arty to Tier 7. It means that Tier X never sees arty, and that makes dealing with hull down Easymode3s a bit more difficult. Making the cap at 8 makes more sense. Don't tier 7 Arty's see tier 10? I've not played Arty in over a year and my highest was tier 5. No, arty has regular MM. They are weighted so that they tend to be bottom tier though.
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YureiKuma
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I'm not dead yet....
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Post by YureiKuma on Feb 27, 2016 19:46:03 GMT
Fix the map rotation. Seriously. I played 50 games today so far and, I kid you not as I kept a count, Dragon Ridge came up 18 times. 18/50 = 28.36%. Take Dragon a Ridge out and the rest of the rotation isn't bad, but 28%?? That's like a middle finger popping up during the login screen.
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I'm Tiny Rick James, Bitch
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Post by I'm Tiny Rick James, Bitch on Feb 27, 2016 20:03:23 GMT
You can fuck right off with 3 man arty platoons.
In fact any platooned arty is a pain when they only look after their platoon mates.
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imhidingshh
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Post by imhidingshh on Feb 27, 2016 20:07:43 GMT
Fix the map rotation. Seriously. I played 50 games today so far and, I kid you not as I kept a count, Dragon Ridge came up 18 times. 18/50 = 28.36%. Take Dragon a Ridge out and the rest of the rotation isn't bad, but 28%?? That's like a middle finger popping up during the login screen. Were you playing the same tank, I think if you keep changing tanks it kind of resets the map selection? Im probably wrong but it would make sense.
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imhidingshh
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Date registered: Feb 13, 2016 18:37:24 GMT
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Post by imhidingshh on Feb 27, 2016 20:09:07 GMT
You can fuck right off with 3 man arty platoons. In fact any platooned arty is a pain when they only look after their platoon mates. Yeah, it's bloody annoying when you've got a hull down tank you can't root out and the Arty platooned with someone else is aiming at a Light tank doing 50 on the opposite side of the map.
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Definitely not FledBasher
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360 master race. Hit me up for platooning any tier
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Date registered: Feb 13, 2016 17:37:46 GMT
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Post by Definitely not FledBasher on Feb 27, 2016 20:42:46 GMT
Competitive game play. I stopped trying well over 10k games ago because there is no reason to. What, be the best random? The lack of competitive game play has driven many away and makes this game a joke
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YureiKuma
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Post by YureiKuma on Feb 28, 2016 2:16:35 GMT
Fix the map rotation. Seriously. I played 50 games today so far and, I kid you not as I kept a count, Dragon Ridge came up 18 times. 18/50 = 28.36%. Take Dragon a Ridge out and the rest of the rotation isn't bad, but 28%?? That's like a middle finger popping up during the login screen. Were you playing the same tank, I think if you keep changing tanks it kind of resets the map selection? Im probably wrong but it would make sense. I was working my way up the new Brit line so kept changing I'm afraid. Worst string of games I've had in months. Below a 40% win percentage.
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imhidingshh
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Duty Pirate
Posts: 1,267
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Date registered: Feb 13, 2016 18:37:24 GMT
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Post by imhidingshh on Feb 28, 2016 13:18:23 GMT
Were you playing the same tank, I think if you keep changing tanks it kind of resets the map selection? Im probably wrong but it would make sense. I was working my way up the new Brit line so kept changing I'm afraid. Worst string of games I've had in months. Below a 40% win percentage. If you need a hand just comment in the chat box below, there's usually someone to to share the pain with.
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YureiKuma
Captain
I'm not dead yet....
Posts: 1,057
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Date registered: Feb 15, 2016 13:12:40 GMT
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Post by YureiKuma on Feb 28, 2016 23:26:50 GMT
I was working my way up the new Brit line so kept changing I'm afraid. Worst string of games I've had in months. Below a 40% win percentage. If you need a hand just comment in the chat box below, there's usually someone to to share the pain with. Thanks. It's amazing the difference 24 hours make. 55 matches today, ZERO Dragon Ridge, 58% win rate.
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