maniac57c
Recruit
Posts: 48
Likes: 16
Date registered: Jul 23, 2016 3:38:49 GMT
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Post by maniac57c on Feb 1, 2017 1:24:37 GMT
What a bunch of ad copy BS. I have yet to see a single flip or much of ANYTHING showing the "new mechanics" except blocked routes and invisible walls.. And you screwed my T67 deep in it's viewpooper. That was totally uncalled for. But I guess since I did manage not to stop dead when hitting a 3" sidehill today, I'll take what I can get. Typical useless nerf fest of an "update" because screw the players, THATS why. Good job as usual Wargaming! (But I DO like my T1 armor buff!)
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RagingxMarmoset
Captain
Potatoe at Arms
Posts: 1,206
Likes: 491
Console: Xbox
Is R35T a Skreb?: Yes
Date registered: Feb 13, 2016 23:24:13 GMT
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Post by RagingxMarmoset on Feb 1, 2017 16:15:02 GMT
Yeah I haven't noticed anything too drastic. I'll have to try out the T1 when I get home.
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ajh387
Corporal
Posts: 111
Likes: 18
Console: Xbox 360 & One
Clan tag: HLCAT
Date registered: Feb 16, 2016 17:36:25 GMT
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Post by ajh387 on Feb 1, 2017 17:53:42 GMT
I liked the physics update, for the most part. Much nicer for the hillsides and uneven terrain. I like the realism of being tracked, on the move. I haven't experimented with the hand-brake yet, but I don't like the default controller location for it. The only drawback I have experienced, was a few goons on my team intentionally ramming teammates. Within a couple games of each other, I had a teammate push me out of cover. I was in a smaller tank and had a way harder time trying to recover, compared to the old physics. But that isn't directly WG's fault.
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