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Post by Violet Viper x on Nov 7, 2016 19:50:46 GMT
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Post by JesterUSMC on Nov 7, 2016 21:29:28 GMT
Suiciders are being punished in silver.
T-54 Proto/Motherland - Ammo increase 34 to 56.
Biolermaker nerfed - View range reduced from 370 to 360 (meh).
Visual cue when the Supply Conservation skill activates.
Reloading Radial command - Announces time left to reload as radial command.
Ensk/Ruinberg - War! extra debris removed from map.
Skorpion Pass - Spawn/Base locations changed.
Thiepval Ridge (Standard): Adjusted base/spawn for balance.
Northwest (Standard); Highway (Standard): Adjusted base/spawn for balance
Heilbronn: Assault mode added
Reload status of tanks available to Spectators - Interesting
Changed kill feed to display the destroyed tank instead of the destroyer's tank. -(HUGE CHANGE)
Fixed emblems, inscriptions, and Marks of Excellence disappearing on Xbox One and PS4.
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Dado
Corporal
Posts: 169
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Date registered: Aug 26, 2016 16:40:55 GMT
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Post by Dado on Nov 7, 2016 22:08:55 GMT
Suiciders are being punished in silver. T-54 Proto/Motherland - Ammo increase 34 to 56. Biolermaker nerfed - View range reduced from 370 to 360 (meh). Visual cue when the Supply Conservation skill activates. Reloading Radial command - Announces time left to reload as radial command. Ensk/Ruinberg - War! extra debris removed from map. Skorpion Pass - Spawn/Base locations changed. Thiepval Ridge (Standard): Adjusted base/spawn for balance. Northwest (Standard); Highway (Standard): Adjusted base/spawn for balance Heilbronn: Assault mode added Reload status of tanks available to Spectators - Interesting Changed kill feed to display the destroyed tank instead of the destroyer's tank. -(HUGE CHANGE) Fixed emblems, inscriptions, and Marks of Excellence disappearing on Xbox One and PS4. The suiciders aren't actually being punished at all. They keep whatever silver and xp they earned prior to their pussy move. The change is that now the opposition that's alive when the suicide (or accident) happens gets to share the silver and xp normally earned by the death of the loser SOB that suicided.
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Post by JesterUSMC on Nov 7, 2016 23:28:34 GMT
Suiciders are being punished in silver. T-54 Proto/Motherland - Ammo increase 34 to 56. Biolermaker nerfed - View range reduced from 370 to 360 (meh). Visual cue when the Supply Conservation skill activates. Reloading Radial command - Announces time left to reload as radial command. Ensk/Ruinberg - War! extra debris removed from map. Skorpion Pass - Spawn/Base locations changed. Thiepval Ridge (Standard): Adjusted base/spawn for balance. Northwest (Standard); Highway (Standard): Adjusted base/spawn for balance Heilbronn: Assault mode added Reload status of tanks available to Spectators - Interesting Changed kill feed to display the destroyed tank instead of the destroyer's tank. -(HUGE CHANGE) Fixed emblems, inscriptions, and Marks of Excellence disappearing on Xbox One and PS4. The suiciders aren't actually being punished at all. They keep whatever silver and xp they earned prior to their pussy move. The change is that now the opposition that's alive when the suicide (or accident) happens gets to share the silver and xp normally earned by the death of the loser SOB that suicided. Gotcha. Must've misread it.
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Dado
Corporal
Posts: 169
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Console: Xbox 360 & PS4
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Clan tag: [BNKR]
Date registered: Aug 26, 2016 16:40:55 GMT
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Post by Dado on Nov 8, 2016 0:01:56 GMT
The suiciders aren't actually being punished at all. They keep whatever silver and xp they earned prior to their pussy move. The change is that now the opposition that's alive when the suicide (or accident) happens gets to share the silver and xp normally earned by the death of the loser SOB that suicided. Gotcha. Must've misread it. Nah you probably just read it before WG changed the wording to clear up the ambiguity. The way the announcement was worded initially it gave everyone the impression that the silver and xp the opfor gained was taken from the dumbassed player who suicided. Personally, I'd like to see it cost the suicider whatever silver and xp they earned in the battle just like you originally assumed. I've occasionally backed into deep water or made some other dumbassed move that resulted in my death but I'd be willing to take my chances if it stopped assholes from driving into deep water at the beginning of the match. Before they cleared up the misunderstanding I posted over on the shit forum that WG could mitigate the occasional accidental death by only having the suicide clause be in effect during the first 5 minutes of the match and when the suicider was one of 2 or 3 (or less) people left on a team. My thought was that most crappy players who do this type of thing do it either right off the bat when they get a map they don't like or right at the end when they're sure their team is going to lose.
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Ragnar0k N Roll
Corporal
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Post by Ragnar0k N Roll on Nov 8, 2016 4:03:14 GMT
Its some good changes in there. Especially the ammo buff for the Motherland and the reload time for the radial. I'm interested to see how overlord pans out but I'd really like a bit of a slowdown on new maps and focus on other stuff....
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WalkingTinCan
Sergeant
Chief Executive* Dr.* WalkingTinCan Jr.* the Third* Esq.* PhD.* MD.* Champion*
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Post by WalkingTinCan on Nov 8, 2016 6:01:48 GMT
Pretty decent overall I'd say. Real glad to hear that some of the clutter on the war maps is being removed.
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I'm Tiny Rick James, Bitch
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Post by I'm Tiny Rick James, Bitch on Nov 8, 2016 17:39:56 GMT
Update has been delayed, most likely by PS4 as it has only updated to the Boilermaker splash screen today.
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I'm Tiny Rick James, Bitch
Lieutenant
Tier 1-9 Xbox / Tier 2-6 PS4 / Server NAE
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Clan tag: BUNKR
Date registered: Feb 13, 2016 18:26:57 GMT
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Post by I'm Tiny Rick James, Bitch on Nov 9, 2016 18:51:51 GMT
The new tank inspector looks better. Don't like the silver icon, or the enlarged font on the tabs.
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