Dado
Corporal
Posts: 169
Likes: 64
Console: Xbox 360 & PS4
Preferred server: East
Clan tag: [BNKR]
Date registered: Aug 26, 2016 16:40:55 GMT
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Post by Dado on Sept 17, 2016 22:12:12 GMT
Noob question here.
Does anyone have any tips or tricks for judging distance on the various maps? The grid overlay is useless as it's the same regardless of the scale of the battlefield.
It'd be nice if a small legend with a scale was included along the edge of the maps. Even better would be the viewing circles I've seen on the PC replays but from what I've read that isn't going to happen thanks to us 360 users still being supported.
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ll SkagPipe ll
Sergeant

Posts: 250
Likes: 101
Date registered: May 5, 2016 14:12:42 GMT
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Post by ll SkagPipe ll on Sept 18, 2016 15:09:04 GMT
It's kinda moot. Everyone needs to learn range from common spots (bushes, rocks, ridge s, corners of buildings, etc) to where reds approach at opposing ridges, etc. on each map.
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Dado
Corporal
Posts: 169
Likes: 64
Console: Xbox 360 & PS4
Preferred server: East
Clan tag: [BNKR]
Date registered: Aug 26, 2016 16:40:55 GMT
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Post by Dado on Sept 18, 2016 15:20:33 GMT
It's kinda moot. Everyone needs to learn range from common spots (bushes, rocks, ridge s, corners of buildings, etc) to where reds approach at opposing ridges, etc. on each map. That's what I was kind of figuring but I was hoping that I was wrong and there was some sort of hidden scale (at least in a general sense) based on the general map size. Thanks for the response.
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ll SkagPipe ll
Sergeant

Posts: 250
Likes: 101
Date registered: May 5, 2016 14:12:42 GMT
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Post by ll SkagPipe ll on Sept 18, 2016 23:13:27 GMT
The maps are different sizes. They're all just cut up into a 10x10 grid.
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