Anon's guide to the Aufklarungspanzer Panther
Feb 15, 2016 0:50:24 GMT
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Post by Hobo on Feb 15, 2016 0:50:24 GMT
I might as well make one of these, here goes.
The Aufklarungspanzer Panther, a somewhat controversial tank in the WoT community. Love it or hate it, you have to go through this tank to get the much more valued RU 251 (Unless you use free xp lol). So, because I personally like this tank, I'm going to tell you how I use it.
Gun: The gun of the (fully upgraded) Aufklarungspanzer Panther is quite good. The 17.64 ROF and 135 alpha allow it to have a base dpm of 2,381.4. The penetration is an adequate 157 with AP, but a surprising 221 with APCR. Combined with the .34 accuracy, the gun of this tank is good enough to penetrate tier 7s, 8s, 9s, and most 10s from the sides. You'll have more trouble with tanks that are extremely heavily armored like the Maus or E-100, but generally the gun doesn't have too many problems with penetrating opposing armor. One bad part about the gun is the aimtime; it's 2 seconds. While it's only slightly worse then other light tanks of the tier, it can sometimes be annoying when you are using the full extent of your dpm. Strangely, the gun doesn't have an HE round, but 75mm HE isn't very effective any ways. TL;DR:Kind of like the comet's gun, but with better rpm, pen, and aiming time.
Mobility: The top speed of the Aufklarungspanzer Panther is 60km/h. However, even while weighing 41 tons, the 900 hp engine gives the tank an impressive power to weight ratio of 21.94. While this is worse than the american lights, LTTB, and the WZ-131, it's atleast better than the 13 75.
Armor: Thick enough to pull some lucky bounces , it's the third best out of all of the light tanks with scout matchmaking.
Camo/View range: The camo is easily the worst part of the tank.
So, how should you play this tank? First off, you shouldn't try and (active) scout in it. Why? A few reasons. As mentioned before, the camo sucks on this tank, and is out spotted by most everything tier 9 and up. Also, this tank is quite large, it's very hard to dodge shells with this tank. Also the view range is only 390m, which doesn't help matters.
Equipment: For this tank I recommend Rammer, vents, and vertical stabilizers.
Crew Skills: I recommend sixth sense, Bia, controlled impact, and camo. After that, you may want to get Snapshot/smooth ride, or get driving perks like clutch braking.
Playstyle: This tank specializes in two main things; Ramming and Dpm. Every single light tank in game is lighter than you, if you ever get in a situation where you have to duel one, you should ram them first, as not only will you deal a significant amount of damage to them, but you'll also probably track them, depending on their speed, your speed, the weight of the other tank, etc. The rof of the 75mm is quite good, and you should use that to your advantage as well. Aim for drivewheels to track tanks, and keep them pinned in place while pecking away at their health. The Aufklarungspanzer Panther is also a decent sniper, just don't stray too far away from the engagement.
The Aufklarungspanzer Panther, a somewhat controversial tank in the WoT community. Love it or hate it, you have to go through this tank to get the much more valued RU 251 (Unless you use free xp lol). So, because I personally like this tank, I'm going to tell you how I use it.
Gun: The gun of the (fully upgraded) Aufklarungspanzer Panther is quite good. The 17.64 ROF and 135 alpha allow it to have a base dpm of 2,381.4. The penetration is an adequate 157 with AP, but a surprising 221 with APCR. Combined with the .34 accuracy, the gun of this tank is good enough to penetrate tier 7s, 8s, 9s, and most 10s from the sides. You'll have more trouble with tanks that are extremely heavily armored like the Maus or E-100, but generally the gun doesn't have too many problems with penetrating opposing armor. One bad part about the gun is the aimtime; it's 2 seconds. While it's only slightly worse then other light tanks of the tier, it can sometimes be annoying when you are using the full extent of your dpm. Strangely, the gun doesn't have an HE round, but 75mm HE isn't very effective any ways. TL;DR:Kind of like the comet's gun, but with better rpm, pen, and aiming time.
Mobility: The top speed of the Aufklarungspanzer Panther is 60km/h. However, even while weighing 41 tons, the 900 hp engine gives the tank an impressive power to weight ratio of 21.94. While this is worse than the american lights, LTTB, and the WZ-131, it's atleast better than the 13 75.
Armor: Thick enough to pull some lucky bounces , it's the third best out of all of the light tanks with scout matchmaking.
Camo/View range: The camo is easily the worst part of the tank.
So, how should you play this tank? First off, you shouldn't try and (active) scout in it. Why? A few reasons. As mentioned before, the camo sucks on this tank, and is out spotted by most everything tier 9 and up. Also, this tank is quite large, it's very hard to dodge shells with this tank. Also the view range is only 390m, which doesn't help matters.
Equipment: For this tank I recommend Rammer, vents, and vertical stabilizers.
Crew Skills: I recommend sixth sense, Bia, controlled impact, and camo. After that, you may want to get Snapshot/smooth ride, or get driving perks like clutch braking.
Playstyle: This tank specializes in two main things; Ramming and Dpm. Every single light tank in game is lighter than you, if you ever get in a situation where you have to duel one, you should ram them first, as not only will you deal a significant amount of damage to them, but you'll also probably track them, depending on their speed, your speed, the weight of the other tank, etc. The rof of the 75mm is quite good, and you should use that to your advantage as well. Aim for drivewheels to track tanks, and keep them pinned in place while pecking away at their health. The Aufklarungspanzer Panther is also a decent sniper, just don't stray too far away from the engagement.