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Post by Cap'nKaitoGhost on Feb 12, 2019 2:13:26 GMT
Decided to finally try it out, and at the same time pop tier 8 Cleveland's random battles cherry. Ended up in a top tier game with 2 CVs; Ryujo and Ranger (poor bastards). 10 point captain, zero AA specialization. We won, and I survived the entire battle (barely). By the end of it, I'd used all my DFAA charges, and shot down 20 planes (10 from each CV). Ryujo sent it's very first wave of torp bombers at me for some reason. They got the first attack off in the middle of my DFAA with no losses, landed one torp on me. After that, I shot down 3 of the planes and dodged the next attack completely. I was never directly attacked again, but was always close enough to their intended target to provide AA fire.
Initial thoughts: I'm glad those were just tier 6 CVs. Had they been tier 8, I wouldn't have fared nearly as well I think. Had they been tier 10, I wouldn't have been able to do anything to stop them from killing me. I don't think either enemy CV played very well on top of that.
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ZER01025
Captain
Posts: 1,196
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Console: Xbox 360 & One
Clan tag: BNKR
Is R35T a Skreb?: No
Date registered: Mar 1, 2016 14:07:16 GMT
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Post by ZER01025 on Feb 13, 2019 16:47:15 GMT
I've been struggling to enjoy enjoy the CVs since these stupid hotfixes. If this is how they're going to stay, I'm done. Sure I was bottom tier, but I just flew too close to a Wooster and lost all my planes. Sure we won, I did NOTHING to contribute to that except spot. My team told me to fly around and spot the other team so thats what I did. Tried a torp run on a Montana and he managed to dodge all my torps. I'd rather do a shit job in a CA or BB and die in the first 5 minutes than do this. I feel like the harder I try the more I miss and the less fun I have. This has been my average the past two days. My best was a 50k damage in the stupid saipan, it was a loss. If I'm just going to spot damage then remove all the ordinance from my planes and reward me for spotting.
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Ron James Dio
Lieutenant
Posts: 829
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Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Feb 14, 2019 1:14:41 GMT
I haven't tried my shiny new tier 6 CV (formerly a 7) under the new controls, and I am fairly certain that I dont want to try it. The new system of control does not appeal to me in any way.
The rest of the game is basically the same as it always was for me. Dodging the occasional CV when they happen to be in my game. Preemptively maneuvering to avoid torpedos that may have been stealth launched when I am spotted by anything. It hasnt changed the remainder of the game for me, it just destroyed the entire CV class of ships, and rocked the whole balance of the game for a few updates at least. I still enjoy playing my BB's and DD's and CA's.
All this rework and hotfix did was bury a class of ships for 75% of the playerbase.
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ZER01025
Captain
Posts: 1,196
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Console: Xbox 360 & One
Clan tag: BNKR
Is R35T a Skreb?: No
Date registered: Mar 1, 2016 14:07:16 GMT
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Post by ZER01025 on Feb 14, 2019 3:01:21 GMT
I was playing a few games in my Massechusetts. I expected CV attention and had my usual seconardary/AA spec captain in it. It took a few games but I finally got targeted with multiple attacks. His first attack I was able to dodge multiple drops and only absorbed one. He sent his bombers after me then harrassed the DD with his rockets. He finally got me on his second try with the torps. I think if I would have kept cruising straight after his final drop I would have dodged them all. Took down 14 of his planes before sinking. This was a Midway too. It was the only time I felt like I was focused and also the only time I was sunk by a CV. Wasn't nearly as fustrating as playing a CV. His attacks were pretty predictable. It was also fun watching the sky fill with little black flak puffs too.
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DragonsWarrior1
Recruit
Posts: 44
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Date registered: Jul 29, 2016 12:54:34 GMT
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Post by DragonsWarrior1 on Feb 14, 2019 12:53:27 GMT
I haven't tried my shiny new tier 6 CV (formerly a 7) under the new controls, and I am fairly certain that I dont want to try it. The new system of control does not appeal to me in any way. The rest of the game is basically the same as it always was for me. Dodging the occasional CV when they happen to be in my game. Preemptively maneuvering to avoid torpedos that may have been stealth launched when I am spotted by anything. It hasnt changed the remainder of the game for me, it just destroyed the entire CV class of ships, and rocked the whole balance of the game for a few updates at least. I still enjoy playing my BB's and DD's and CA's. All this rework and hotfix did was bury a class of ships for 75% of the playerbase. Only difference is that upper tiers are harder to avoid as the CV rework everything is manual drops until 8.0.1 dropped a AA cruiser would get focused by a CV and utterly obliterated
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FormulaZR
Lieutenant
Posts: 917
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Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Feb 14, 2019 17:18:58 GMT
I played 5 or 6 random battles in 0.8.0, and a few ranked games. But it left such a sour taste that I haven't played since the first hotfix. On the other hand...I'm really enjoying Apex Legends and Mad Max.
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Ron James Dio
Lieutenant
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Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Feb 15, 2019 1:25:12 GMT
I played 5 or 6 random battles in 0.8.0, and a few ranked games. But it left such a sour taste that I haven't played since the first hotfix. On the other hand...I'm really enjoying Apex Legends and Mad Max. Mad max is a wicked game, jeez, the customization of the vehicles is fun. I just downloaded Apex Legends for my xbox, I havent tried it yet but I heard from a buddy its pretty sweet.
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Ron James Dio
Lieutenant
Posts: 829
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Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Feb 15, 2019 1:31:56 GMT
I lament that this rework and hotfix fiasco may be the death of the CV class entirely. I do believe that they have a place in this game, considering aircraft carriers altered the future of naval combat so significantly. Their original iteration may have had its flaws, but at least it was workable and functional.
Many might disagree, but I believe they have a place in a naval combat game.
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Major Englush
Sergeant
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Console: Xbox
Preferred server: East
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Date registered: Feb 22, 2017 15:11:28 GMT
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Post by Major Englush on Feb 15, 2019 11:38:37 GMT
It isn't that they don't have a place.
It's that they don't have a place that can be appropriately balanced in any reasonable way.
WoWS is a surface naval game. Adding CVs introduces a mechanic that disrupts the balance of the game, makes an entire class essentially useless (ask any DD main), and gives way too much power over a battle to one single person (great players rek a team, bad players cost you the game)
I mean, there is a reason real life navies are built around carrier groups vs battleships. Air power is simply too strong to pass up.
While I'd like to see them find a way to balance them right, this is WG. The odds of that happening are not good.
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Ron James Dio
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Post by Ron James Dio on Feb 15, 2019 12:55:48 GMT
Prior to 0.8.0 I could probably count on both hands the amount of times I played back to back matches with CV's in random games at higher tiers. It just wasn't that frequent. CV's were probably in maybe 2 out of 10 games from tier 7 up, if that, and lots of times neither player was particularly skilled (especially at lower tiers)
I have been killed in my BB's WAY more often by a DD than any CV, without question. It just wasn't as frequent, in my experience anyways. Besides, a Unicum is a Unicum, no matter what class they play. A top level player is going to dramatically affect the outcome of the game in a BB, just as much as a CV could.
I certainly agree that it is difficult to properly muzzle the power of such a weapon and balance it for gameplay purposes, but I firmly believe the older system was a much better one to this. Some minor tweaks were all it really needed. Removal of strafe across all tiers, 3 attack squads and 1 fighter max, slight lowering of air dropped torp damage, increased arming distance to give more time to react, or even a removal of manual drops altogether would have helped drastically, without wrecking the class.
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Major Englush
Sergeant
Posts: 367
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Console: Xbox
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Is R35T a Skreb?: Yes
Date registered: Feb 22, 2017 15:11:28 GMT
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Post by Major Englush on Feb 15, 2019 15:49:34 GMT
Agreed, Dio, that the older system really did seem better.
There was at least a CV vs CV aspect to it that isn't there now, and bad target choice punished a CV player, whereas now they just push F as a type of get outta jail free card.
Of course, this is moot. The reason they are making the change is for console players using a controller. They can claim otherwise, but they'd be lying.
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Ron James Dio
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Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Feb 15, 2019 18:36:48 GMT
CV's had a much more direct method of supporting teammates. Proper fighter cover prevented a red CV from permaspotting stealth based ships such as DD's. You could severely disrupt an air attack with proper situational awareness.
The new system has basically removed a CV's ability to mitigate air attacks or permaspotting
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YureiKuma
Captain
I'm not dead yet....
Posts: 1,057
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Post by YureiKuma on Feb 16, 2019 2:15:32 GMT
So, just played some cv games this evening. 4 in coop and two in scenario. Even with the “adjustments”, the average potato like me will struggle to finish mid-pack and be truly useful to the team. Sure I kept the OpFor spotted but you get so little from that it’s barely worth it. And unless your team folds around you, damage totals are going to suck. I actually lost money on a victory in my Kaga in a Tier IX match that I did 56k dmg and survived.
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Ron James Dio
Lieutenant
Posts: 829
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Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Feb 16, 2019 2:32:05 GMT
So, just played some cv games this evening. 4 in coop and two in scenario. Even with the “adjustments”, the average potato like me will struggle to finish mid-pack and be truly useful to the team. Sure I kept the OpFor spotted but you get so little from that it’s barely worth it. And unless your team folds around you, damage totals are going to suck. I actually lost money on a victory in my Kaga in a Tier IX match that I did 56k dmg and survived. These reworks are not tailored towards average players. They are not meant to make the class easier for newer players to CV's, they are not meant to streamline the use of the class, and they are not intended to improve AA, balance stealth DD's, or stop good players from dominating. These changes are probably all in the name of porting the game to xbox. On xbox there will be limited numbers of lines, like the reworked cv lines. The controls for AA, specifically the firing zone bullshit, appears designed for ease of use with a controller( it feels clunky and invasive with the stupid overlay) The method of control and attack for planes seems specifically targeted to players using a controller. That would probably explain why you cant really look around in planes with free look without altering their course. One control stick on xbox for controlling speed and altitude, the other to control direction.
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Shhhhh
Captain
Posts: 1,318
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Date registered: Feb 21, 2016 4:21:27 GMT
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Post by Shhhhh on Feb 16, 2019 3:22:50 GMT
So, just played some cv games this evening. 4 in coop and two in scenario. Even with the “adjustments”, the average potato like me will struggle to finish mid-pack and be truly useful to the team. Sure I kept the OpFor spotted but you get so little from that it’s barely worth it. And unless your team folds around you, damage totals are going to suck. I actually lost money on a victory in my Kaga in a Tier IX match that I did 56k dmg and survived. These reworks are not tailored towards average players. They are not meant to make the class easier for newer players to CV's, they are not meant to streamline the use of the class, and they are not intended to improve AA, balance stealth DD's, or stop good players from dominating. These changes are probably all in the name of porting the game to xbox. On xbox there will be limited numbers of lines, like the reworked cv lines. The controls for AA, specifically the firing zone bullshit, appears designed for ease of use with a controller( it feels clunky and invasive with the stupid overlay) The method of control and attack for planes seems specifically targeted to players using a controller. That would probably explain why you cant really look around in planes with free look without altering their course. One control stick on xbox for controlling speed and altitude, the other to control direction. CV's are still going to need a lot of work to be viable on consoles.
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YureiKuma
Captain
I'm not dead yet....
Posts: 1,057
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Post by YureiKuma on Feb 16, 2019 3:27:21 GMT
FIFY..... Edit: umm, for some reason my iPad keeps eating anything I write in the quote box so it shows as blank to me. Can’t tell if it reall is blank or just doesn’t render on this thing. I was was trying to say: “CV’s are going to need a lot of work to be viable.”
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RagingxMarmoset
Captain
Potatoe at Arms
Posts: 1,206
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Date registered: Feb 13, 2016 23:24:13 GMT
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Post by RagingxMarmoset on Feb 16, 2019 4:58:57 GMT
FIFY..... Edit: umm, for some reason my iPad keeps eating anything I write in the quote box so it shows as blank to me. Can’t tell if it reall is blank or just doesn’t render on this thing. I was was trying to say: “CV’s are going to need a lot of work to be viable.” It's blank. I haven't seen a CV in 7 or 8 matches now. I think the Great Panic is over for the time being.
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ZER01025
Captain
Posts: 1,196
Likes: 781
Console: Xbox 360 & One
Clan tag: BNKR
Is R35T a Skreb?: No
Date registered: Mar 1, 2016 14:07:16 GMT
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Post by ZER01025 on Feb 18, 2019 19:41:36 GMT
I'm still playing my CVs, bit layely I've been working on my Cleveland (currently at 157k). I also take my Massechusetts and Musashi out for fun in Randoms. Been playing randoms most of the time since the rework dropped. I like the less campy gameplay and the players aren't as salty and toxic as they used to be, even when I do terrible no one calls me out. I've been enjoying it for the most part. still anxiously waiting to play with UK CVs though!
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