Post by DerailedWingnut on Apr 3, 2018 16:59:53 GMT
This will contain spoilers including the ending.
I'll make this fairly simple. Far Cry 5 is fun, it improves on the addictive gameplay that 3 and 4 had, and makes things like discovering areas much less tedious. It's story is also absolute shit, and it has one of the worst endings in a video game ever. I'll list some pros and some cons with explanations.
Pros:
No More Radio Towers: The game even makes fun of itself for having you climb a radio tower in the beginning by saying "No I won't have you climbing radio towers all over the county." This is a big pro as I was tired of climbing these things in every Ubisoft game.
Co-Op and Partner System: This was a big plus for me. Instead of being a lone wolf super soldier, which you can still do if you want, you have the ability to play the entire game co-op or with up to 2 AI partners. I chose to run the entire game with Boomer the Blue Heeler and Peaches the Cougar as my partners. The human AI are more useful in some ways due to having you know, guns, but they have about 5 canned responses they repeat constantly throughout the game. They didn't last long as my active partners.
Vehicles: There is an extensive amount of vehicles compared to past Far Cry games. You can purchase, and to a minimal extent, customize them. Instead of a single gyrocopter there are multiple planes and helicopters you have access to purchase and fly as well.
Cons:
Weapon Selection: Extremely limited compared to past games. The outright removal of many weapons including guns like the 1887 lever action shotgun, and Desert Eagle is saddening. You have access to probably 1/3 of the guns available in Far Cry 4, if that. Half of the guns in game are just the same guns with fancy paint jobs.
Politics: If you play games to escape from politics, don't even bother with this game. The game spends almost your entire time playing it explaining why you're stupid if you support the second amendment, or are anywhere politically right of Obama. Lot's of guns have jabs at the second amendment in their name or description. Hell, even the animal's descriptions make fun of it. There's a trout who's description says "it dislikes sediment in it's water, or any other environmental microaggressions". You are constantly being reminded how stupid right wing thinkers are. Hurk from the previous Far Cry games is in here too, along with his dad. His dad exists solely to make fun of Trump, proclaiming how Canadians are taking our jobs and we need to build a 700ft tall wall on the border. Oh, he's also running for senate and calls every one libtards. The game makes satirical fun of chai lattes and kale smoothies like it's funny, making the 2 characters I found who like them the definition of a stereotyped LA liberal, loudly proclaiming how great they are. It's fairly obvious it was written by Canadians who loved the rural American stereotypes. Enough about that though, I think you get the gist.
Story: This is where the game completely falls apart. The story is shit, the characters are boring, the villains are generic, and your character is a devoid of personality. You're a voiceless deputy. They do a good job of making you hate the villain, but at least Vaas and Pagan Min were semi-interesting, the Father is just an asshole. You hate him and want to kill him. John, Jacob, Jingleheim... I mean Faith, are the other 3 main villains. They hold the 3 territories you capture in order to fight the Father for the end game. I couldn't even tell you what their personalities were, aside from Faith, whose area I cleared last. She was an outcast that the Father gave attention to so she's devoted to him. Real deep character huh?
The biggest issue I have with the game though are the endings, all 3 are absolute shit.
The "secret" ending you get the same as you do in Far Cry 4. When you're told to arrest the Father sit there for 10 minutes, and you trigger a cutscene where you walk away, credits roll. This is by far the best ending in terms of a good outcome. Yay......
The "bad" ending. You go through the whole game, confront the Father back at his church. He gives you the option to resist or walk away. He has all your human allies except your fellow police officers mind controlled with Bliss, the main drug of the game. You choose to walk away. Your sheriff says you'll come back with the National Guard. You leave all your human companions brainwashed and under his control. While fighting in Jacob's area earlier in the game he basically brainwashes you into being a killing machine whenever you hear a certain song. While you're driving away from the Father's church you turn on the radio, and guess what's playing? Your screen blacks out as the sheriff asks if you're ok, the implication is you kill all of them anyway. This is still better than the "good" ending btw.
The "good" ending. By far the worst ending of the three. This is the true ending of the game. You decide to resist instead of walk away. You end up un-brainwashing all your human companions and capture the Father. A nuke goes off in the background. Seriously. You end up getting into a truck only with your other officers and the Father, and rush to the bunker from the start of the game where you were rescued. 3 more nukes go off. Yes, 4 nukes hit this tiny area of Montana, for some reason. Your truck gets hit by a flaming tree as it falls over. The Father drags you out of the truck. Screen goes black, you awake in the exact same position you were in at the beginning of the game in the bunker, cuffed to the same bed. You look over, Dutch, the man who saved you at the beginning, is dead on the floor. The Father is singing. He tells you that he was right, the end has come, and you're his only family now. Credits.
THIS is the "good" ending. THIS is absolute shit. No, it's not a drug induced hallucination, the nukes actually hit. Turns out, if you haven't been paying close attention to the radio throughout the game you'd never know why it happened. You'd assume that the cult had nukes to detonate. Nope, it was North Korea. The entire game as you progress through the story you can hear on the radio, if you ever listen to it which I didn't, that the US and NK are attempting peace talks and they aren't going well. They deteriorate throughout the game until right before the final mission they say they're at the brink of war. But there's no warning siren, no alert that nukes have been launched, nothing. They just hit and wham, turns out the Father was right. The end is nigh, Trump will cause a nuclear war with NK, you're stupid if you believe in the 2nd amendment. That's the moral of the story.
Consensus: 5/10. Perfectly average. Good gameplay, shit story with an even shittier ending.
I'll make this fairly simple. Far Cry 5 is fun, it improves on the addictive gameplay that 3 and 4 had, and makes things like discovering areas much less tedious. It's story is also absolute shit, and it has one of the worst endings in a video game ever. I'll list some pros and some cons with explanations.
Pros:
No More Radio Towers: The game even makes fun of itself for having you climb a radio tower in the beginning by saying "No I won't have you climbing radio towers all over the county." This is a big pro as I was tired of climbing these things in every Ubisoft game.
Co-Op and Partner System: This was a big plus for me. Instead of being a lone wolf super soldier, which you can still do if you want, you have the ability to play the entire game co-op or with up to 2 AI partners. I chose to run the entire game with Boomer the Blue Heeler and Peaches the Cougar as my partners. The human AI are more useful in some ways due to having you know, guns, but they have about 5 canned responses they repeat constantly throughout the game. They didn't last long as my active partners.
Vehicles: There is an extensive amount of vehicles compared to past Far Cry games. You can purchase, and to a minimal extent, customize them. Instead of a single gyrocopter there are multiple planes and helicopters you have access to purchase and fly as well.
Cons:
Weapon Selection: Extremely limited compared to past games. The outright removal of many weapons including guns like the 1887 lever action shotgun, and Desert Eagle is saddening. You have access to probably 1/3 of the guns available in Far Cry 4, if that. Half of the guns in game are just the same guns with fancy paint jobs.
Politics: If you play games to escape from politics, don't even bother with this game. The game spends almost your entire time playing it explaining why you're stupid if you support the second amendment, or are anywhere politically right of Obama. Lot's of guns have jabs at the second amendment in their name or description. Hell, even the animal's descriptions make fun of it. There's a trout who's description says "it dislikes sediment in it's water, or any other environmental microaggressions". You are constantly being reminded how stupid right wing thinkers are. Hurk from the previous Far Cry games is in here too, along with his dad. His dad exists solely to make fun of Trump, proclaiming how Canadians are taking our jobs and we need to build a 700ft tall wall on the border. Oh, he's also running for senate and calls every one libtards. The game makes satirical fun of chai lattes and kale smoothies like it's funny, making the 2 characters I found who like them the definition of a stereotyped LA liberal, loudly proclaiming how great they are. It's fairly obvious it was written by Canadians who loved the rural American stereotypes. Enough about that though, I think you get the gist.
Story: This is where the game completely falls apart. The story is shit, the characters are boring, the villains are generic, and your character is a devoid of personality. You're a voiceless deputy. They do a good job of making you hate the villain, but at least Vaas and Pagan Min were semi-interesting, the Father is just an asshole. You hate him and want to kill him. John, Jacob, Jingleheim... I mean Faith, are the other 3 main villains. They hold the 3 territories you capture in order to fight the Father for the end game. I couldn't even tell you what their personalities were, aside from Faith, whose area I cleared last. She was an outcast that the Father gave attention to so she's devoted to him. Real deep character huh?
The biggest issue I have with the game though are the endings, all 3 are absolute shit.
The "secret" ending you get the same as you do in Far Cry 4. When you're told to arrest the Father sit there for 10 minutes, and you trigger a cutscene where you walk away, credits roll. This is by far the best ending in terms of a good outcome. Yay......
The "bad" ending. You go through the whole game, confront the Father back at his church. He gives you the option to resist or walk away. He has all your human allies except your fellow police officers mind controlled with Bliss, the main drug of the game. You choose to walk away. Your sheriff says you'll come back with the National Guard. You leave all your human companions brainwashed and under his control. While fighting in Jacob's area earlier in the game he basically brainwashes you into being a killing machine whenever you hear a certain song. While you're driving away from the Father's church you turn on the radio, and guess what's playing? Your screen blacks out as the sheriff asks if you're ok, the implication is you kill all of them anyway. This is still better than the "good" ending btw.
The "good" ending. By far the worst ending of the three. This is the true ending of the game. You decide to resist instead of walk away. You end up un-brainwashing all your human companions and capture the Father. A nuke goes off in the background. Seriously. You end up getting into a truck only with your other officers and the Father, and rush to the bunker from the start of the game where you were rescued. 3 more nukes go off. Yes, 4 nukes hit this tiny area of Montana, for some reason. Your truck gets hit by a flaming tree as it falls over. The Father drags you out of the truck. Screen goes black, you awake in the exact same position you were in at the beginning of the game in the bunker, cuffed to the same bed. You look over, Dutch, the man who saved you at the beginning, is dead on the floor. The Father is singing. He tells you that he was right, the end has come, and you're his only family now. Credits.
THIS is the "good" ending. THIS is absolute shit. No, it's not a drug induced hallucination, the nukes actually hit. Turns out, if you haven't been paying close attention to the radio throughout the game you'd never know why it happened. You'd assume that the cult had nukes to detonate. Nope, it was North Korea. The entire game as you progress through the story you can hear on the radio, if you ever listen to it which I didn't, that the US and NK are attempting peace talks and they aren't going well. They deteriorate throughout the game until right before the final mission they say they're at the brink of war. But there's no warning siren, no alert that nukes have been launched, nothing. They just hit and wham, turns out the Father was right. The end is nigh, Trump will cause a nuclear war with NK, you're stupid if you believe in the 2nd amendment. That's the moral of the story.
Consensus: 5/10. Perfectly average. Good gameplay, shit story with an even shittier ending.