Ron James Dio
Lieutenant
Posts: 829
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Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Oct 30, 2017 2:53:20 GMT
Yeah, German BBs are the most noob friendly line. Spec your captain for secondaries, and close into brawling range. Gneisenau disagrees lol.
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Post by Cap'nKaitoGhost on Oct 30, 2017 3:06:43 GMT
Gneis has decent secondaries I thought?
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Ron James Dio
Lieutenant
Posts: 829
Likes: 707
Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Oct 30, 2017 6:41:36 GMT
Decent secondaries, yes, noob friendly, no.
Gneisenau is frustrating to get the hang of. Usually you do not survive long enough to get within secondary range if you charge in heedless of danger. Her bow armour is very strong from the front, but HE rounds absolutely ruin her as she has a weak superstructure and deck armour, so most enemies HE fire spam you as you try to close within secondary range. While it is rare to recieve a cit, she takes a TON of regular penetration damage from AP rounds. Top tier, you will get focus fired as soon as you are spotted if you arent careful, and bottom tier your armour will not hold up against enemy battleships and some cruisers.
She is as long as a small island, so unless EVERY enemy is directly in front of you, your length is a detriment, providing a huge and relatively weakly armoured target, not to mention the continuous threat of torpedoes. You can NOT afford to be complacent in Gneisenau. She is actually pretty nimble, but if you get caught by a spread of torpedos and you arent already actively trying to take evaisive action, you will likely get hit by most, if not all of the salvo because of her length.
I have had 100,000 damage games in Gneisenau, to be fair. You must be extremely patient. Bide your time, stay near support at all times, but the moment you find an enemy that is distracted, overextended, or with only minimal support, press your advantage. Sail straight at your target to minimise your exposure, and use only your front 2 turrets to attack them as you close to roughly 7km's for your torpedos and secondaries. Prey upon cruisers whenever possible, as her guns will shred them if they get a hit.
One final note: Gneisenau's guns are extremely unreliable at anything beyond about 10-12km's. A significant majority of your shots will completely miss their intended target, even if you perfectly aimed them, the target is sailing in a straight line and is entirely broadside.
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Ron James Dio
Lieutenant
Posts: 829
Likes: 707
Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Oct 30, 2017 6:53:41 GMT
For the record, after having played every BB line to at least 5, I have found the British line to be the easiest to do well in.
Super HE, functional armour, and a special British version of the repair party consumable which heals for more HP.
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FormulaZR
Lieutenant
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Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Oct 30, 2017 7:17:20 GMT
For the record, after having played every BB line to at least 5, I have found the British line to be the easiest to do well in. Super HE, functional armour, and a special British version of the repair party consumable which heals for more HP. Agree. The heal gets even more crazy at T9/T10 (just like Nelson's heal at T7, except Nelson doesn't have submerged citadel). I played them on the PTS and they are forgiving to a fault. Submerged citadel means you are invulnerable to citadel hits, except for the odd long range/plunging fire shots. You really don't have to angle if you don't want to. The strong HE means you don't have to worry about your target's angling. And...the extra benefit is besides fire, the HE damages all kinds of modules - knocks out torp tubes, guns, AA, secondaries. Oh, and with 1/4 caliber pen (the 419mm can pen 104mm of armor) you can even citadel thinly armored cruisers with HE.
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Post by R35T NO MORE on Oct 30, 2017 7:41:32 GMT
Decent secondaries, yes, noob friendly, no. Gneisenau is frustrating to get the hang of. Usually you do not survive long enough to get within secondary range if you charge in heedless of danger. Her bow armour is very strong from the front, but HE rounds absolutely ruin her as she has a weak superstructure and deck armour, so most enemies HE fire spam you as you try to close within secondary range. While it is rare to recieve a cit, she takes a TON of regular penetration damage from AP rounds. Top tier, you will get focus fired as soon as you are spotted if you arent careful, and bottom tier your armour will not hold up against enemy battleships and some cruisers. She is as long as a small island, so unless EVERY enemy is directly in front of you, your length is a detriment, providing a huge and relatively weakly armoured target, not to mention the continuous threat of torpedoes. You can NOT afford to be complacent in Gneisenau. She is actually pretty nimble, but if you get caught by a spread of torpedos and you arent already actively trying to take evaisive action, you will likely get hit by most, if not all of the salvo because of her length. I have had 100,000 damage games in Gneisenau, to be fair. You must be extremely patient. Bide your time, stay near support at all times, but the moment you find an enemy that is distracted, overextended, or with only minimal support, press your advantage. Sail straight at your target to minimise your exposure, and use only your front 2 turrets to attack them as you close to roughly 7km's for your torpedos and secondaries. Prey upon cruisers whenever possible, as her guns will shred them if they get a hit. One final note: Gneisenau's guns are extremely unreliable at anything beyond about 10-12km's. A significant majority of your shots will completely miss their intended target, even if you perfectly aimed them, the target is sailing in a straight line and is entirely broadside. This sums up my experience with the the ship quite well. Unlike the ships before her in the line, the Gniesenau wasn't designed to fight BBs. The Kriegsmarine BBs were convoy raiders, designed to sink convoys and their CA and DD escorts and were told to avoid engaging other BBs. The Gneisenau and Graf Spee live upto this in-game more than their counterparts it seems, they can hurt enemy BBs alot but they don't hold up well under the fire of enemy BBs either and with all the HE flying around, Gneisenau spends alot of time burning. Unfortunately due to the Gneisenau trolling alot with dispersion it will often struggle to hit CAs too. It seems like she has to get in close otherwise she won't hit anything, but getting in close is very risky too, especially with friendlies spamming torps (i've been sunk by my teams torps alot in her, they love following me in with their DDs, then just hitting 3 from right behind me). To do well with her will take a very experienced hand i think. Need to be in the right place at the right time otherwise she's useless and won't do any damage at all. Get in the right place and she will go on a rampage though.
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Ron James Dio
Lieutenant
Posts: 829
Likes: 707
Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Oct 30, 2017 9:39:24 GMT
Well put Rest. She requires the upmost patience, but calculated agression.
You must know when to attack and when to flee, otherwise you will have no sucess in her. The guns are too inaccurate to do any reliable damage from range, and she takes far too much HE damage and fires to really stay out in the open too long.
I will say that in an experienced hand, she can be extremely effective, but she pales in comparison to her Japanese counterpart, the Nagato.
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FormulaZR
Lieutenant
Posts: 917
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Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Oct 30, 2017 14:47:21 GMT
I agree with that. And as a player who primarily plays cruisers - I'm usually not "afraid" of the Gneis. Yes, if the guns hit they can hurt. However it only has 6 and they aren't accurate. If I can keep the Gneis at 10-13km from me, I can and will burn it down while taking minimal damage in return. Also, don't get suckered in to chasing any cruiser that is kiting you.
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Ron James Dio
Lieutenant
Posts: 829
Likes: 707
Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Oct 31, 2017 16:25:48 GMT
Nagato has similar secondaries, MUCH bigger guns, with more range and relaibility, is of a comparable speed and it seems to take less fire and HE damage.
It is better across the board, the only thing it is lacking is torpedos that the Gneis has, which is made up for by having way better accuracy and stopping power from practically any range up to 25 km's.
Gneis has no fear factor. Enemies know they can easily burn you down, even soviet and american gunboat DD's can embarass a Gneis in a lot of circumstances. She is a major target for the enemy all the time, because they know how easy it is to take her out.
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FormulaZR
Lieutenant
Posts: 917
Likes: 606
Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Oct 31, 2017 21:17:55 GMT
Gneis has no fear factor. Absolutely. I'd rather face a Gneis than Bayern any day of the week.
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Ron James Dio
Lieutenant
Posts: 829
Likes: 707
Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Nov 2, 2017 4:23:53 GMT
Isn't it sad? Gneis is extremely difficult to be sucessful in
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Post by R35T NO MORE on Nov 2, 2017 8:17:53 GMT
Isn't it sad? Gneis is extremely difficult to be sucessful in True. Lots of fun if you can get to within around 7km of cruisers though. Starting to learn how good those secondaries are. Seems to chew through planes fairly well too. Not as well as Hood when her rockets start firing but still knocks a few out of the sky.
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Major Englush
Sergeant
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Is R35T a Skreb?: Yes
Date registered: Feb 22, 2017 15:11:28 GMT
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Post by Major Englush on Nov 2, 2017 15:18:44 GMT
Just have the Nassau, but good to know there is some pain ahead. Also: I really like the Omaha. Like, a lot. I really do NOT like the MM it gets -- I have yet to see less than a tier VII. Even in Co-Op.
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Ron James Dio
Lieutenant
Posts: 829
Likes: 707
Date registered: Mar 29, 2016 12:57:01 GMT
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Post by Ron James Dio on Nov 2, 2017 21:07:41 GMT
Just have the Nassau, but good to know there is some pain ahead. Also: I really like the Omaha. Like, a lot. I really do NOT like the MM it gets -- I have yet to see less than a tier VII. Even in Co-Op. The Bismark is much better than Gneis I am pretty sure. 10km secondaries is ridiculous.
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Post by Cap'nKaitoGhost on Nov 2, 2017 22:35:40 GMT
Tier 5 matchmaking is shit across the board. Omaha especially suffers, because she can get LOLpenned by any BB she faces from pretty much any angle.
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FormulaZR
Lieutenant
Posts: 917
Likes: 606
Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Nov 2, 2017 23:44:18 GMT
Tier 5 matchmaking is shit across the board. Omaha especially suffers, because she can get LOLpenned by any BB she faces from pretty much any angle. I can citadel the Omaha with the Okhotnik or Leningrad - so yeah, BBs can wreck the poor little thing.
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Major Englush
Sergeant
Posts: 367
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Console: Xbox
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Is R35T a Skreb?: Yes
Date registered: Feb 22, 2017 15:11:28 GMT
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Post by Major Englush on Nov 2, 2017 23:57:56 GMT
Well, yeah, not getting shot is key. But I'm really liking the diversity of cruisers -- some are more BB like, others more DD, and they offer lots of flexibility during a game. I know they are the hardest class to play, from what I have read (higher tiers especially) but, for now, I'm digging them.
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YureiKuma
Captain
I'm not dead yet....
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Post by YureiKuma on Nov 3, 2017 0:10:50 GMT
Just a friendly FYI when playing the Omaha (or really any tier V cruiser): avoid Giulio Cesares like the plague. They feast on cruisers at any range.
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FormulaZR
Lieutenant
Posts: 917
Likes: 606
Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Nov 3, 2017 0:18:03 GMT
Well, yeah, not getting shot is key. But I'm really liking the diversity of cruisers -- some are more BB like, others more DD, and they offer lots of flexibility during a game. I know they are the hardest class to play, from what I have read (higher tiers especially) but, for now, I'm digging them. I play cruisers more than anything - and I agree with your statement. I'll give you a small piece of advice, when you get to the T7 Pensacola learn how to play it. Seriously, once it's fully upgraded it will teach you how to play cruiser (sort of like dodging a wrench). Yes, you're still going to eat bullshit pens/citadels when fully angled - but in general that ship will teach you the art of cruiser. The North Carolina (T8 US BB) is the same for battleships; but it comes so late in the line that it's hard to use that as a trainer. But seriously - if you can play the North Carolina (or Alabama) well you can play any BB well. I have no idea how to tell you to be good in a DD. When I figure out how to be good in one myself, I'll share the secret.
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FormulaZR
Lieutenant
Posts: 917
Likes: 606
Console: Xbox one
Date registered: Apr 20, 2016 18:49:42 GMT
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Post by FormulaZR on Nov 3, 2017 0:19:12 GMT
Just a friendly FYI when playing the Omaha (or really any tier V cruiser): avoid Giulio Cesares like the plague. They feast on cruisers at any range. Yeah...or DDs. Or BBs. The Giulio is just a badass. I got a dev strike on a Nicholas with it. I've taken 22k health from a Fuso in it. It really, really rewards good aim.
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