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Post by Cap'nKaitoGhost on Oct 3, 2017 15:13:20 GMT
IJN DDs are in a bad place right now due to the nerf hammer. USN DDs got hit hard by the gun bloom changes several months ago, making it much more dangerous to knife fight in the caps early game.
Cruisers are the toughest ships to do well in, I think, but it's very rewarding when you do.
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FormulaZR
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Post by FormulaZR on Oct 3, 2017 16:46:28 GMT
Cruisers are the toughest ships to do well in, I think, but it's very rewarding when you do. Agree. That sweet, sweet DPM makes the threat of a dev strike worth it. I try to like BBs, but other than the Scharn that 22-35 second reload kills me. DM on the other hand can follow up with another volley in 5.5 seconds.
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YureiKuma
Captain
I'm not dead yet....
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Post by YureiKuma on Oct 3, 2017 16:59:37 GMT
Cruisers are just so much more fun than BBs. I've been trying to play my premium battleslugs ships and the lack of speed and maneuverability, and rate of fire, has aggravated me. Sure the alpha-strike is great, but I just enjoy my DDs and CL/CAs so much more.
That said, after playing the Kii, Nelson, Hood and Orion this past weekend, I do finally see the draw of being able to tank a ton of damage if necessary. I really needed it as I kept finding myself overextended in positions that, in a DD or CL, I would have been able to dance away from.
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FormulaZR
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Post by FormulaZR on Oct 3, 2017 17:11:00 GMT
Yurei, that's why I'm trying to hard to save up the Free XP for the Missouri. It may still have a 29 second reload...but it's fast. I'm back at about 250k Free XP, but the trash Yorck is making it hard not to spend.
That's why I do like the Scharn. Great armor and a more livable reload. Sure the guns can't hit as hard as "real" BB guns, but they are still good.
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Major Englush
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Post by Major Englush on Oct 3, 2017 19:05:31 GMT
How are the Soviets and French? Which lines are their strengths?
And what are some good noob friendly ships and/or lines?
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YureiKuma
Captain
I'm not dead yet....
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Post by YureiKuma on Oct 3, 2017 19:32:54 GMT
The Shinyhorse is, by far, my best BB. She really is an oversized cruiser, complete to the murderous torps. The Kii and the Hood are fairly fast BBs but the handling is, well, lacking. Nelson is a hilarious flamethrower but her handling is right up there with her looks…… bless her heart….
I’m really hoping they don’t nerf the Giulio Cesare from the current test version as that is one tier V BB that I just might be able to love.
Englush, the Russian DD lines are really speedy gunboats with a payoff at tier X with the Khabarovsk, quite possibly one of the best cruisers in the game. (Did you know that the English translation of Khabarovsk is “Russian Bias”?) The Russian Cruisers are really hit or miss. Some are complete trash, while others are pure Stalinium…
As for the French, all they have so far are Cruisers. They can be dominant in one match, and food in the next. Quite fast, decent handling, good guns, lackluster torps, and armor that adds another layer of RNG everytime a shell hits.
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Post by Cap'nKaitoGhost on Oct 3, 2017 22:58:46 GMT
How are the Soviets and French? Which lines are their strengths? And what are some good noob friendly ships and/or lines? The Royal Navy and German battleships are pretty noob friendly. German BBs are brawlers, meant to get into midrange. The Bismark and Tirpitz especially have amazing secondary batteries, which can have a 10km range when specced properly. The Royal Navy BBs are (as of right now) HE spammers, with insane fire chance per shell. Both lines are resistant to getting citadelled. High tier RN battleships also get an absolutely insane heal, able to recover 2/3s of their health in one go.
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FormulaZR
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Post by FormulaZR on Oct 4, 2017 18:15:02 GMT
How are the Soviets and French? Which lines are their strengths? And what are some good noob friendly ships and/or lines? I'm going to assume you're referring their cruiser lines. French: spaced armor seems to act a "black hole" for AP shells fired at you. It's not reliable, but it can save you. They are kind of long range HE spammers primarily and normally have slightly above average speed, but have access to speed boost consumable making them very fast and very hard to hit by the average player when speed boost is active. Soviet: in general fantastic guns. Some of the fastest shell speeds, decent ship speeds, horrendous turning circles (some larger than battleships), mediocre armor, and decent turret traverse. I think they are very, very strong ships and the T8-T10 have the longest range radars in the game. Moskva is kind of a unique animal - and is almost a battlecruiser. These wreck DDs inside of 14km and wreck everything else at any range. They are somewhat easy to citadel if not angled very properly. And again...I can't stress this enough...other than Kutuzov, the handling/turning is atrocious. But those guns! RN BBs are probably the most noob friendly ship line out right now, but I don't think they are very rewarding because you can sail them like an absolute idiot and still do well. If you "learn" with RN BBs and then try to play other classes, you may be in for a world of hurt. KM BBs would be second. I can really think of any noob friendly cruiser lines, but Russian or French would probably be the closest because they have range and speed on their side with no real "stinker" ships in the line. IJN is kind of rough, though the T7, T8, and T10 ships are good.
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Ron James Dio
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Post by Ron James Dio on Oct 4, 2017 18:38:57 GMT
The Kirov tier 5 soviet cruiser is hilariously entertaining. She absolutely obliterates most ships her tier, even with HE rounds, from ridiculous range. Her extremely high velocity and good shell arcs make hitting ships from long range frighteningly easy. A full broadside of HE against a cruiser is usually around 5-6k damage, plus many, many fires. She excels at smashing battleships, as her fire chance is huge, and her shells do enough direct damage to hurt anything of any tier she will face.
If you see a cruiser broadside, give them the AP. They will usually explode and break in half, then sink. If not in one shot, then two. It is entirely possible with Kirov to hit multiple citidels on a cruiser in one broadside. Her high velocity rounds are extremely easy to aim and lead your target.
HOWEVER,
her entire hull is made entirely out of rice paper. A tier 4 DD can very easily citidel her with AP. If you show broadside to anyone for more than a split second, you won't get a chance to fix your mistake. She suffers instant death to most bb's if you arent cautious, and recieves citidel hits from every cruiser in every salvo if you are broadside.
The Kirov is easily one of my favourite ships. Stay meduim-long range, and light the bastards up.
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Major Englush
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Post by Major Englush on Oct 4, 2017 20:55:36 GMT
This is all so very helpful! Thanks!!
Didn't know the IJN DDs and USN cruisers were nerfed so hard, but I haven't paid that much attention to that kind of stuff -- just knew the general info (they were good) which is why I went with them first.
I really like lights in tenks, which is why I thought I might enjoy DDs...and I have, the few I've played. So will continue with those, I think.
Will certainly try the BBs -- probably the British just because I suck and need the leeway, then move on to KM and IJN.
Will also consider the Soviet destroyers, keeping in mind their limitations, but have heard they are just gunboats and wreck.
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Ron James Dio
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Post by Ron James Dio on Oct 8, 2017 3:19:14 GMT
I have soviet destroyers up to the Minsk tier 7.
Keep them right around max range, aim in and once you find the spot you can hit with, zoom out, but keep holding the fire button down, sail back and forth and change speeds frequently, and you will frustrate most opponents.
ONLY use torpedos if you are hiding behind an island and someone is about to drive out in front of you. They hit like freight trains and they go 70 knots, and your camo is good, but trying to get within 4km's of a ship to shoot them is suicide. You will not survive.
Last week I got 3 devastating strikes in one game back to back with Minsk, hiding in islands and ambushing BB's as they sailed through. Gneisenau? BANG devastating strike. North Carolina? BOOM, 9 torpedos, devastating strike. Queen Elizabeth? KABLAM, 9 torpedos, she split right in two.
Torpedos on soviet DD's should basically only be used oportunistically, never intend to use them as your primary weapon.
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Major Englush
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Post by Major Englush on Oct 8, 2017 15:47:24 GMT
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FormulaZR
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Post by FormulaZR on Oct 8, 2017 18:08:44 GMT
I have no idea how to help you with DDs. I'll explain why: I am terrible in them. Yurei is quite a bit A LOT better than me in DDs, not sure who else in our clan is also good with DDs. Maybe they can give you tips.
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Ron James Dio
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Post by Ron James Dio on Oct 8, 2017 21:57:21 GMT
Which DD line are you playing? They all play very different.
Jap DD's should NEVER be firing their guns unless you have been spotted by an enemy DD and your torpedos are reloading. Stay outside detection range (the dotted line on the mini map" and launch torpedos at distracted targets. 8 and 10km torps are devastating to the unsuspecting. Do NOT get spotted by anything if you can avoid it. This should be your main priority. You want to remain an unseen threat, a constant danger of being invisi-torped. An enemy team who doesn't know where you are will be frustrated by sudden and often unavoidable spreads of torps from seemingly nowhere.
Soviet DDs are gunboats, the exact opposite of the japs. Stay near other ships on your team, and cover them from enemy dds. If you get spotted and a lot of shit is focusing on you, pop a smoke screen and sit stationary in your smoke, and continuously fire at any enemies you can see. Never attempt to close for a torp run on an enemy ship who is aware of your presence.
German DDs are a bit of a middle ground. They have decently strong guns and slightly longer range torpedos than their soviet counterparts. Their playstyle seems to be the most flexible.
I havent played american DD's just yet but from what I understand they have extremely fast firing guns with very high shell arcs, so you sit behind small islands and shred anything that comes in range.
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Beard0911
Corporal
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Post by Beard0911 on Oct 9, 2017 13:15:02 GMT
I'm on the NA server, username is R35T_NO_MORE. I don't have a clue what i'm doing but it looks like the game will good fun. I've no idea which line to pick. Wanted to go with the Brits but the ships that i recognise are all prems that say coming soon other than Warspite. Can't buy any due to tanks having drained my money too much over 4 years so thinking of picking the US and hoping Brits get TT battleships in the future. Are any of the other nations good, or that bad they should be avoided? Do any of you have any general tips? Thanks to Dio for the tier 2 prem, much appreciated mate :-) Go ahead and shoot me an invite. Ron James Dio got me to install it. I will be joining bnkr clan when it is done downloading & installing
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Major Englush
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Post by Major Englush on Oct 9, 2017 17:10:08 GMT
I've been playing the Japanese and American DDs, but am finding the former to be tough given how they have to be played. I simply don't have the map knowledge or awareness to know how to set up effective ambushes at this point. The USN ones are a bit easier because they aren't so torp dependent and have those pewpewpew guns. The more I play, the more I'm finding cruisers to be good for n00bs -- or at least this one. The St. Louis is crazy good, and the tier III IJN is more enjoyable than I was expected. Just got the Phoneix yesterday and think I'm gonna like it. Also going up the Brits, and might do the Soviets as well, though I hear the lower tiers are tough (or is that their DDs?). I did get the Bellephron (or whatever the tier III Brit battleship is) and ... wow, the accuracy RNG on BB main batteries is just ... ooof. Still going to give them a shot, but quite frustrating.
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Post by R35T NO MORE on Oct 9, 2017 18:42:37 GMT
The answer to that^ is Warspite. She just loves smashing Citadels to bits.
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Post by Cap'nKaitoGhost on Oct 9, 2017 22:20:31 GMT
Cruisers are most certainly not noob friendly. Saint Louis is just a little OP for tier 3. Slow, but decent armor and literally made out of guns. Higher tier cruisers are much more fragile.
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Ron James Dio
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Post by Ron James Dio on Oct 9, 2017 23:08:50 GMT
You hit a point with cruisers where pretty much any battleship will one hit you with ap, if you show the slightest amount of broadside. You will die immediately if you get focus fired as well. Brutally die.
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Post by Cap'nKaitoGhost on Oct 9, 2017 23:44:36 GMT
You hit a point with cruisers where pretty much any battleship will one hit you with ap, if you show the slightest amount of broadside. You will die immediately if you get focus fired as well. Brutally die. Some, like the Omaha and Emerald, you don't even have to show broadside. They can eat citadels through the bow.
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